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Cmake install prefix windows
Cmake install prefix windows





cmake install prefix windows

Instead of using SDL’s renderer, initially, I’m planning to use SDL_gpu ( ), a native OpenGL/OpenGLES renderer library for SDL/SDL2. There are alternatives to SDL, however none of them officially support Mobile platforms. SDL (Simple Directmedia Layer) is a cross-platform library providing low level access to audio, input and graphics hardware. I thought it would be nice to add a complete guide for the people who want to use the same environment as I’m using. There are a few guides about how to start using SDL2 for different operating systems and compilers. I plan to develop my own simple 2D game engine on top of SDL2 and document my progress periodically.

cmake install prefix windows

I’ll build both libraries locally with MinGW. In this post I’ll cover detailed explanation of setting up SDL2 along with SDL_gpu on Windows using CMake (CLion). Setting up SDL2 and SDL_gpu on Windows using CMake







Cmake install prefix windows